Non-Populated Isle: Footage (White Light), Footwell (Polarised Light), Footprint (Rainbow Light)
e.g. Guinea Isle
Populated Isle: Footage (Discreet), Footwell (Real Value), Footprint (Linearity)
e.g. Coral Isle
White light: Footage Discreet
Polarised light: Footwell Real Value %
Rainbow Light: Footprint Non discreet linearity
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